Been working on the idea of adjusting my battlers to a more pixel-style format. I've got some tools that help, but so far it's a bit time consuming either way, still learning the best method. Here's a run down of some of the color palettes I am considering.
I've been working on some Super Bosses, this being the first of the series. The idea is to present some end game style end guys. This needs clean up and much editing, but I provide it as a quick preview.
Not much to say about this one. I've always toyed with the idea of pixel graphics. So I grabbed one of my battlers, cut it up in Photoshop and attempted to make a simple "breathing" battler in MV. I learned a ton (one is that it wasn't as difficult as I imagined). Still needs some work, but will probably get some more in the future. EDIT: Second attempt looks a lot better, learned a lot more. Started from scratch again and went 80x80 base. They still look pretty small in the battle screen, maybe we'll go 100x100.
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